pylon/BufferFactory.h#
Namespaces#
Name |
---|
Pylon Contains definitions of pylon types. |
Classes#
Name | |
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class | Pylon::IBufferFactory Usable to create a custom buffer factory when needed. |
Source code#
//------------------------------------------------------------------------------
// Basler pylon SDK
// Copyright (c) 2010-2022 Basler AG
// http://www.baslerweb.com
// Author: Andreas Gau
//------------------------------------------------------------------------------
#ifndef INCLUDED_BUFFERFACTORY_H_264599
#define INCLUDED_BUFFERFACTORY_H_264599
#include <pylon/stdinclude.h>
#ifdef _MSC_VER
# pragma pack(push, PYLON_PACKING)
#endif /* _MSC_VER */
namespace Pylon
{
interface IBufferFactory
{
public:
virtual ~IBufferFactory() = 0;
virtual void AllocateBuffer( size_t bufferSize, void** pCreatedBuffer, intptr_t& bufferContext ) = 0;
virtual void FreeBuffer( void* pCreatedBuffer, intptr_t bufferContext ) = 0;
virtual void DestroyBufferFactory() = 0;
};
// Implementation required for Windows only.
// Note: the C++ standards >= C11 prohibit pure virtual destructors with a function body
// in the declaration. Consequently GCC 4.0 and newer GCC versions reject an inline implementation
// in the class.
inline IBufferFactory::~IBufferFactory()
{
}
}
#ifdef _MSC_VER
# pragma pack(pop)
#endif /* _MSC_VER */
#endif /* INCLUDED_BUFFERFACTORY_H_264599 */
Updated on 5 July 2022 at 15:30:01